An Ecosystem Approach to Assignments
DreamBox’s adaptive engine delivers personalized learning experiences to students, with little to no teacher input needed. While powerful in theory, teachers struggle to trust a technology they can’t see, understand, or influence. The original Assignments feature was developed to address teacher mistrust and provide them with much needed insights and agency, but teachers reported many pain points with the experience.
In an effort to revive a product offering that held great potential for teachers and business alike, I adopted a holistic ecosystem approach to Assignments, and identified, pitched, and designed high-impact improvements and expansions.
my role – strategy and vision, UX/UI Design, UX Research
my focus – systems thinking, research-driven strategy, data reporting
the team – PM, engineering
With years of user feedback and usability studies on our legacy Assignments offering, I consolidated our many feedback sources and after reviewing them, identified the most prominent pain point themes:
With a limited dev window, PM initially scoped this work as two updates:
Having already deeply familiarized myself with Assignments pain points, I looked at and beyond the two touchpoints PM selected and explored opportunities for improvement across the broader Assignments ecosystem. That led me to an alternate solution that I then presented to PM and dev:
Initially and purposefully a pie-in-the-sky take on Assignments, my proposal sparked productive stakeholder conversation around Assignments milestones both in the immediate and on the horizon. Balancing user and business goals with time and technical constraints, our product trio landed on two updates for the upcoming quarter:
The primary goal of this work was for devs to update the underlying code, a necessary technical investment to support future enhancements. Additionally, the team was able to sprinkle in some UX/UI improvements that, while light on dev lift, would bring more clarity, usability, and alignment with teacher workflows:
While the ecosystem solution I originally proposed didn’t fully align with our limited dev window, our product team committed to a partial implementation for the upcoming dev cycle:
*Two rounds of research validated the Overview concept and metrics to be included. With over 140 user responses, including quantitative and qualitative data, I utilized copilot to assist with data analysis.
Much of the work released, or will soon be, in the summer of 2025. Feedback thus far has been positive, but limited. Due to significant drops in product usage over school summer breaks, we'll assess our impact metrics in the Fall and Winter seasons ahead.
Our measures of success include the following. Stay tuned for results!
This project reaffirmed the importance of designing for transparency, trust, and simplicity, especially with complex systems. It was also a successful practice in scope management; even with a limited dev window, a holistic and informed lens allowed us to drive high-impact improvements.